I publish a few of the other indie authors on PlayStation and Xbox
Gagonfe's Colorful Recolor: published on PlayStation and Xbox.
Pikku-a's Dr.Atominus: published on PlayStation and Xbox.
Pikku-a's Unknown Castle (local multiplayer!), New Supper Banana! and Strategy Game but with a Penguin who has a Sword: published on PlayStation, yet to arrive on Xbox
A spin-off to Round Invaders series.
A spin-off to Round Invaders series.
Plans for editions:
Worldwide (choose a location for setting its iconic ice creams into the game)
Metabolic (convert Points into Energy instead of catching it. Catch hearts and new rare Shiny Cones)
Minimalistic in style, this game brings you on an unusual Sunday walk.
Are these dangers of the outer world or of your own soul?
You've got 2 moves, slow attack(+interaction) and quick invincible dash.
Minimalistic in style, this game brings you on an unusual Sunday walk.
Are these dangers of the outer world or of your own soul?
Alter the ways of beast people to save them
from their bitter inner worlds. They'll become human again!
Chapter aleph available at: Playstation store.
You are the imprisoned dictator. People of your country come visit. Survive as long as you can.
HP are inevitably reduced as you play, but as the dictator tries to outsmart his visitors you can choose how exactly he makes them angry with his inhumane mindset. Get to know people's stories under dictatorship by annoying them the worst way possible, or stay alive till the very final visitor. Who's the most harmful type, a hater or an admirer?
Part 1: buy at Playstation
Part 2: buy at Playstation Europe - Playstation Americas

Mocking the certain series of fast hypercasuals. An aesthetical clicker with a feel of discovery. Press this button, as it may bring a beautiful thing to be. However, not any click yields the same result.
Editions differ by the yield and available combinations of circles. The joy is to click and figure out yourself what they do.
Unexpected - get it at Playstation Store
Fields - get it at Playstation Store
Daylight - get it at Playstation Store
Mizzle - get it at Playstation Store
This game was conveying an experience of emigration actually. Think about it. You enter a beautiful place. Something is going on, looks chill, and you are given instruments to interact. But it's also incomprehensible! A heaven so confusing that you go delirious.
And so you explore by interacting - the hidden rules of this place. The full body of its inner logic - you have to learn it by palpating, like wise men meeting an elephant. And you'll never really understand to the fullest. That's how a new country feels.

Applepie: try yourself at all the stages of pie making! Every level has a new interaction. Move, roll, shake and push with different buttons. Good choice for a younger player to know the controller.
Rockwork: clicker where you play as a prehistoric man and produce stone spearheads.
ShapeSwarm: consists of 3 educative games about objects shapes.
A giraffe runs to an unknown goal. Keep him safe and fed.
You can only crawl up. Remember that while you make your way to your fellow cat. Fit your timing with the enemy movements. Hit Grapes to drop down vines.
I've drafted the concept in 2022, but only got to build something in 2026. Shows the heaviest UI in my whole library.
There is a living core in every empty object! Your task is to bring it out with your color-cored pencil.
Fill the figure with color and see how it "comes to life". The game tests how precisely you do it while the clock ticks.
An infinite Sandbox mode allows you to draw stuff freely with any color.
Catch a falling Core with at least one Shard and heal a broken mind, while you transfer through the dark and sweet memories of your patient. The backgrounds and sounds help you to discover the best moment to send the Shard at the Core. Try gathering Bonuses, and nourish the Integrity Percentage for the Perfect Ending!
I hope you find the catching process satisfying.
Stroke that chalice! A bitter narrator rants about clicker games as you shake your jumping prize. Sometimes less is more. Travel to hellscapes and back. Discover hand-drawn abstract art in this one.
You know what this one makes a parody of.
Features a good dozen of characters. You get a bigger variety of customers as you progress, so your eyes don't get bored while you strike that highscore. There's also a dangerous cameo of Round Invaders alien prince.
You have to stand under water orbs and jump to get the water, however it also gets you [SPOILER], so you must be kind and share with something fragile that somehow survived in this total hellfire.

I discovered a bunch of different micro tactics in this one which I didn't plan. So play and see what your scoring style would be like.
The very final package got its tileset broken during compilation which created an unexpected retro glitch style, fitting the general concept perfectly. I can't patch it now because banned. But it looks like it was intended lol.
This game is dedicated to a song named Le Troubadour by HK et les Saltimbanks.
You are a clown car that rolls on a road plagued by tanks. 2 game modes: Shoot or Avoid
Another funny detail about this game is that IARC has changed its age rating because they thougth that violence is "depicted" there, not "referred to", but these are just machines getting turned into other type of machines.
You shoot at a goal, but it's colorspace, not physical 3d space.
One of the most satisfying cover designs to make.
Five-in-a-Row, but also action arcade. The selection of the Row and Column moves automatically, so you have to catch the cell you want to mark.
My only Local Multiplayer game.
Participate in a tree-planting event in the park, if your Anxiety allows you.
By interacting with environment and completing mini quests you can alter your Anxiety and Determination levels. On these, your ending depends. The game exploits the topic of social anxiety, self-care and positive experiences.
And a bunch of unannounced titles
More coming soon...
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